Dota 2 mis à jour : Reborn disponible sous Mac et Linux

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a bénéficié d'une mise à jour qui permet notamment aux joueurs qui tournent sous Linux ou Mac de bénéficier des modifications apportées par

Outre cela, de nombreux bugs sont corrigés, tant pour le titre que pour le Source Filmmaker. Toujours concernant la partie SFM, la qualité des ombres y a été améliorée.


Changelog de la mise à jour du 22 juin 2015

  • Enabled Mac client
  • Enabled Linux client
  • Fixed various bugs with non-QWERTY keyboard layouts
  • Fixed performance bug relating to Huskar icon.png Huskar's Searing Dominator and Life Break icon.png Life Break ability
  • Fixed issues where the units you have selected may be out of date.
  • Fixed Familiars being visible in FoW
  • Fixed an out of memory crash that would occur after playing multiple games in a row
  • Fixed bug where there were spots along the edge of the map where camera grip did not work
  • Fixed a case where alt-tab would return to a blank screen
  • Fixed various layout bugs with active friend lobbies
  • Fixed some unselectable units like Stone Remnants being selectable with certain options
  • Fixed various bugs related to IME input
  • Added support for a wider range of bindable keys
  • Fixed character voices getting cut off
  • Fixed audio static in the dashboard on some systems
  • Fixed Auto Attack behavior being inconsistent with Source 1
  • Fixed various areas on the Terrain where you could get stuck
  • Fixed Ember Spirit icon.png Ember Spirit voice
  • Fixed various bugs and performance issues when playing multiple games without restarting
  • Fixed some juke spots that were unintentionally changed
  • Fixed various bugs with Mud Golem behavior
  • Fixed a bug that could cause voice chat to be garbled
  • Fixed camera height being slightly incorrect in Dota games
  • Added walkable flag to the nonavclip material so that it will set the ground height
  • Various terrain warding fixes
  • Fixed the top bar text in the UI disappearing sometimes
  • Fixed various performance issues and bugs that result from alt-tabbing
  • Custom Lobby list now support filtering by region name
  • The "Unable to load sound system data" error is fixed after validating and restarting Steam.
  • Fixed multi-team bug where Slark icon.png Slark's Shadow Dance icon.png Shadow Dance passive was only disabled by vision from one of the enemy teams
  • Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE
  • Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_DAY_VISION
  • Fixed data-driven modifiers being unable to apply MODIFIER_PROPERTY_FIXED_NIGHT_VISION
  • Fixed a bug where reloading the same map would cause Lua-based modifiers to fail
  • Panorama's AsyncWebRequest function now works for any URL when used in custom game UI
  • Added GetAttributes() scripting capabilities to modifier_lua
  • Fixed a bug in Custom Games scripting where ReplaceHeroWith would crash if the unit name was invalid
  • Fixed a bug causing the dota_npc_creature class to sometimes not receive its HP upgrade
  • Fixed an issue causing script_help2 and cl_script_help2 to not display certain bindings
  • Fixed a bug where the panorama debugger tries to invoke a nonexistent p4.exe
  • Fixed bug where modifying panorama files didn't cause them to be automatically recompiled
  • Fixed crash in custom games when upgrading an ability on a hero that has more skill points than their level
  • Changed SFM to default to saving in the user's addon directory, which fixes some "failure to save" problems
  • Tuned SFM light and camera defaults, so that creating a light in a new session now visibly lights the ground
  • Improved the quality of shadows in SFM
  • Fixed the Dota map's radiant and dire base ground meshes not rendering in SFM
  • Added user-editable color tint support for SFM models

Consulter la fiche de Defense of the Ancients 2 - Dota 2
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Pour ma part, cette bêta est injouable. Lag en série, problème de souris etc...

Dommage, car je pouvais enfin jouer sur mon laptop avec des graphismes décents (d'ailleurs j'aime ce nouveau moteur qui améliore nettement les performances sur petite config). Je vais devoir attendre encore un peu pour en profiter vraiment.

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La bêta devient de plus en plus attractive :
- Plus de lobby fantômes qui faisaient perdre un temps fou

- Lancement automatique des lobbys
- Possibilité de filtrer par région (Custom Lobby list now support filtering by region name)
- Enfin jouable en AZERTY (Fixed various bugs with non-QWERTY keyboard layouts)
Et surement d'autres trucs que j'ai oublié !

Marcel : si tu as un PC 64bits, créé un raccourci comme celui-ci : E:Program Files (x86)SteamSteamAppscommondota 2 betagamebinwin64dota2.exe" -dx11

Car par défaut, Steam lance le 32bits en Dx9 et certains PC aiment pas du tout

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Par contre FrenchKat: le jeu en 64bits  n'est pas stable pour certaines personnes. 


Personnellement, j'ai fais la manipulation qu'il m'a conseillé hier soir, et maintenant pratiquement plus aucun problème (par contre le jeu est plus moche, il y a toujours un truc ahah)

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Pour ma pars le jeu est également moins jolie sur source 2 que sur source 1.
Mise à pars c'est fluide et sympa.

Le plus gros Hic pour moi est le fait que les compundiums ne sont pas sur Source 2 et comme j'ai investi un peut j'essaye d'atteindre le niveau permettant de débloquer l'animation pour enigma. O:)

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