Enfin une mise à jour exceptionnelle pour TF2 !


latios95

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Ou pas ! Au vu de l'actualité, plutôt calme, du côté de notre simulateur d'ouverture de caisses en ce moment, je m'excuse de vous avoir dérangé pour presque rien.

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<br><br>Mais c'était tellement tentant ! En réalité, cette mise à jour règle juste un crash qui pouvait survenir à cause de l'User Interface (UI) et un fix banal des fichiers de localisations.

  • Fixed a client crash related to the game UI
  • Updated the localization files

<br><br>Je sens que vous êtes un peu déçus... Pour me faire pardonner voici, en bonus, le changelog de la mise à jour du 28 mars dernier. Ici non plus, pas de grand changement, des petits fix et un rééquilibrage des armes de mêlée pour le Mannpower : <br><br>

  • Fixed some props flickering when shot
  • Fixed a listen server crash when setting mp_tournament 1 on the command line
  • Fixed clipped Preset button in the Quickswitch panel
  • Fixed some .mp3 sound script entries that were missed in the previous update
  • Fixed self-made taunts not displaying the community-sparkle particle effect
  • Fixed a Taunt Workshop bug related to looping animations
  • Fixed item levels not displaying during trading sessions
  • Added UGC Highlander Season 13, Highlander Season 14, 6v6 Season 15, 6v6 Season 16, 4v4 Season 2, and 4v4 Season 3 medals
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Mannpower update
  • Added powerup icons to the HUD deathnotice reports
  • Fixed Thunder Mountain not showing up in the Quickplay dialog's list of maps
  • Fixed the intel getting into a bad state and becoming unreachable under the ground at the cap point
  • Medics now move slower than their heal target while their heal target is using the grapple
  • Removed random weapon damage spread
  • Removed crit immunity from the Resistance powerup
  • Removed random melee critical hits
  • Increased all melee damage by 30%
  • Knockout powerup
  • Removed melee damage critical hits
  • Added double melee damage multiplier
  • A Half-Zatoichi kill now refills to base health only, not buffed health
  • Updated ctf_thundermountain
  • Fixed being able to get to rocks in the death cliff intel areas
  • Fixed being able to escape the playable part of the map
  • Fixed being able to get on top of the center tower roof
  • Updated ctf_foundry
  • Added nobuild brushes to the tops of the inside white tankers


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