arajigar Posted June 23, 2006 Report Share Posted June 23, 2006 Je ne parle beaucup de francais, but I can speak english, sooo...well, my MOD is finally released. Download it at: http://mods.moddb.com/6540/zion-warcry/downloads/ Hope you like it. Link to comment Share on other sites More sharing options...
Rom1 Posted June 23, 2006 Report Share Posted June 23, 2006 Hi :] I will test that now . Link to comment Share on other sites More sharing options...
sonic94 Posted June 23, 2006 Report Share Posted June 23, 2006 J'arrive pas a l'intaller =/ Link to comment Share on other sites More sharing options...
Rom1 Posted June 23, 2006 Report Share Posted June 23, 2006 mod hl1 a extraire dans le dossier \half-life de steam Link to comment Share on other sites More sharing options...
sonic94 Posted June 23, 2006 Report Share Posted June 23, 2006 bah j'ai fais ca justement ... Mais le jeu n'est pas ajouter dans mes jeux . Link to comment Share on other sites More sharing options...
Rom1 Posted June 23, 2006 Report Share Posted June 23, 2006 http://www.vossey.com/news/Enfin-une-beta-pour-Zion-Warcry--i10965.htm Prend la version vossey.com, ya un patch avec a dézipper pour corriger ce problème. Link to comment Share on other sites More sharing options...
thedark Posted June 23, 2006 Report Share Posted June 23, 2006 si il y est, mais sous le nom counterstrike Telecharge le patch de rom1 aussi : http://romzebest.free.fr/patch%20ZWC.zip [:edith] je te faisais la pub Link to comment Share on other sites More sharing options...
sonic94 Posted June 23, 2006 Report Share Posted June 23, 2006 J'ai compier ici : Steam\SteamApps\COMPTE\half-life\ ( j'ai desinstaler et reinstaler 2 fois ) Dommage il avais l'air simpat EDIt : avec le patch sa marche ^^ Link to comment Share on other sites More sharing options...
sonic94 Posted June 23, 2006 Report Share Posted June 23, 2006 Bon alors le MOD est plutot premeteur mais je m'attendais a avoir des armes a faisceaux laser ou plasma ... Les machines chez moi marchent a 2 a l'heure , ya t'il une touche sprinte xD ? Link to comment Share on other sites More sharing options...
ThEBiShOp Posted June 23, 2006 Report Share Posted June 23, 2006 aha, nice work dude! Let's start the battle Link to comment Share on other sites More sharing options...
ninmania Posted June 24, 2006 Report Share Posted June 24, 2006 Sympa mais ya pas de sentinelles o_0 Link to comment Share on other sites More sharing options...
GannoN Posted June 24, 2006 Report Share Posted June 24, 2006 Si il faut actionner un interrupteur (ordinateur) au centre de la map Link to comment Share on other sites More sharing options...
arajigar Posted June 26, 2006 Author Report Share Posted June 26, 2006 Hello. I have fixed some of those probs yet. Next BETA will be Better. I swear. The lag is because of the number of sentinels on screen. 40 is all right :love: , more than 70 starts laggin´ :whistle: , 120 is 2 kmph style game. Aniway, I fixed also this in the zion map. Remember that is only a Beta, and because of the film fidelity impressed ( hi-poly structure of the map :ange: ) the entities must be created in a right way to let the game be played. So I have to set up correctly the monstermakers in further versions. Sorry for the lag. Link to comment Share on other sites More sharing options...
arajigar Posted July 19, 2006 Author Report Share Posted July 19, 2006 Hi again. I´ve recently fixed more "bugs" of the Zion Warcry MOD. -APU corpses explode and disappear instead of remaining. -All weapons present -Better Game balance ( APUs less weak, more armor and ammo, etc... I hope a new beta will be available 1 of August...of 2006 -Take a look to this link for more info about ZWC next version. http://mods.moddb.com/6540/zion-warcry/news-features/ -And its new screens... http://mods.moddb.com/6540/zion-warcry/image-gallery/ Link to comment Share on other sites More sharing options...
Simcamb Posted July 20, 2006 Report Share Posted July 20, 2006 Screens sympas ^^ Pour les anglophobes : Salut. J'ai récemment fixé quelques bugs supplémentaires de Zion Warcry MOD.-Les APU morts ne restent plus sur place, ils explosent et disparaissent. -Toutes les armes présentes ? (ajout, corrections, je connais pas le mod :/) -Meilleur equilibrage de jeu (Les APU sont moins faibles, plus d'armure et de munitions, etc... J'espere qu'une nouvelle beta sera disponible pour le 1er aout 2006 -Jetez un oeil ici pour plus d'infos sur la prochaine version du mod http://mods.moddb.com/6540/zion-warcry/news-features/ -Et les nouveaux screens http://mods.moddb.com/6540/zion-warcry/image-gallery/[/quotemsg] Link to comment Share on other sites More sharing options...
arajigar Posted July 22, 2006 Author Report Share Posted July 22, 2006 Merci pour il traducteur...( oh my god!! I hope I didn´t wrote it wrong ) With "all weapons" I mean that, now, you can use the Uraken,Twohand,Shoryuken,Mjolnir,Shredder,Siege weapon techniques and the F.E.M.P countermeasure. I have also added better sounds and now the gameplay sounds fits better what I wanted it to be. It´s 22 of august, I hope in 7 more days I could finish the APU player model so it show correctly the animations. :ange: Keep plugged you redpills. Link to comment Share on other sites More sharing options...
Simcamb Posted July 24, 2006 Report Share Posted July 24, 2006 With "all weapons" I mean that, now, you can use the Uraken,Twohand,Shoryuken,Mjolnir,Shredder,Siege weapon techniques and the F.E.M.P countermeasure. I have also added better sounds and now the gameplay sounds fits better what I wanted it to be. It´s 22 of august, I hope in 7 more days I could finish the APU player model so it show correctly the animations. :ange: Keep plugged you redpills. [/quotemsg](22 of August ? You mean July, don't you ? ^^) En gros, il dit qu'on pourra utiliser toutes les armes, et que les sons sont meilleurs et correspondent mieux à ce qu'il voulait. Il espere aussi avoir fini le model de l'APU dans 7 jours. (by the way, it's "le traducteur", not "il traducteur" [:xdddd]) Link to comment Share on other sites More sharing options...
Greaver Posted July 24, 2006 Report Share Posted July 24, 2006 T'as trouvé une vocation sim.. :whistle: Link to comment Share on other sites More sharing options...
Simcamb Posted July 24, 2006 Report Share Posted July 24, 2006 je m'occupe comme je peux au taff Link to comment Share on other sites More sharing options...
arajigar Posted July 31, 2006 Author Report Share Posted July 31, 2006 Merci le traducteur !! ( I sometimes use some Italian words mixed with english...don't know why ). Sará che sono stato costretto a parlare Italiano per il mio lavoro nella Italia?...O_o Hehehehe. Aniway ( return to english ), Zion Warcry is 95% complete. All weapons are available, and all other features are working 100%...BUT, there are some thing that I could not code ( yet ). -FEMP visual effects -Gamerules -New Hud Reticle ( not crosshair, I mean something like the HUD seen on a F14 ) -APU Model...I must assume...I´m a bit lazy Next Beta ( or maybe a V1.0 ) is near . Link to comment Share on other sites More sharing options...
Chico Posted July 31, 2006 Report Share Posted July 31, 2006 don't forget to submit a news when it will be done Link to comment Share on other sites More sharing options...
arajigar Posted August 10, 2006 Author Report Share Posted August 10, 2006 Hello! I've recently fixed more bugs of the Sourcecode. Now Zion Warcry is 90% done in terms of coding, because I have to code the gamerules ( some help round here ? ) FEMP countermeasure works now 100% with a little surprise, and I have tested the reticle succesfully. I want to finish the training map and another map called "osiris" based on the ANIMATRIX film ( I have to model the Osiris, test the monstermakers, stablish a full web of nodes, etc,etc. O_o ) I hope that for autumm the MOD will have a new version available without all those Bugs!! Thanks for your interest!! Link to comment Share on other sites More sharing options...
Arcanos Posted August 11, 2006 Report Share Posted August 11, 2006 Good luck for your work, I hope it'll be a great succes If you're motived, launch a patch with only the bug correction, could be usefull for the community (and a good reason to make a news about your mod on our website ^^) Link to comment Share on other sites More sharing options...
arajigar Posted August 17, 2006 Author Report Share Posted August 17, 2006 Hi!!, I have had the PATCH idea some time ago. But the features I´ve modified are more like a new Beta instead a new cl_dll or a new zwc.dll, or a new pack of sprites, I´ve modified maps, sounds, models and so on, so I prefer to wait a bit more ( I know you people want a new release ). Aniway, next version will be availabe in September ( the 15th is a Estimate Time of Release ). Link to comment Share on other sites More sharing options...
Rom1 Posted August 17, 2006 Report Share Posted August 17, 2006 Waiting will be difficult Link to comment Share on other sites More sharing options...
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