Cyborg Posté(e) le 25 octobre 2008 Signaler Share Posté(e) le 25 octobre 2008 j'ai un probleme avec mon fichier cfg. Mes touche 1,2,3,4,5 ne fonctionnent plus. Pour les vote map ou autre je ne peux rien faire a cause de cela! Voici mon fichier cfg: (merci pour votre aide) unbindall bind "0" "slot10" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "a" "+voicerecord" bind "b" "voicemenu3" bind "c" "+alt1" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "dropammo" bind "k" "impulse 201" bind "m" "overview_mode" bind "n" "overview_togglezoom" bind "q" "+moveleft" bind "r" "+reload" bind "s" "+back" bind "u" "say_team" bind "v" "voicemenu2" bind "y" "say" bind "z" "+forward" bind "]" "jpeg" bind "`" "toggleconsole" bind "," "changeclass" bind "." "changeteam" bind "SPACE" "+jump" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "PAUSE" "pause" bind "SHIFT" "+speed" bind "ALT" "+walk" bind "CTRL" "+duck" bind "F1" "+overview_largemap" bind "F3" "askconnect_accept" bind "F5" "screenshot" bind "F6" "save quick" bind "F9" "load quick" bind "F10" "quit prompt" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "slot3" bind "MOUSE4" "slot1" bind "MOUSE5" "slot2" bind "MWHEELUP" "invprev" bind "MWHEELDOWN" "invnext" cl_rumblescale "1.0" cl_debugrumble "0" cl_team "default" cl_class "default" hud_takesshots "0" cl_detail_max_sway "5" cl_detail_avoid_radius "64" cl_detail_avoid_force "0.4" cl_detail_avoid_recover_speed "0.25" cl_showhelp "1" hud_draw_fixed_reticle "0" cl_chatfilters "31" cc_linger_time "1.0" cc_predisplay_time "0.25" cc_subtitles "0" cc_lang "" crosshair "1" cl_observercrosshair "1" g15_update_msec "250" cam_snapto "0" cam_ideallag "4.0" cam_idealdelta "4.0" cam_idealyaw "0" cam_idealpitch "0" cam_idealdist "150" cam_collision "1" c_maxpitch "90" c_minpitch "0" c_maxyaw "135" c_minyaw "-135" c_maxdistance "200" c_mindistance "30" c_orthowidth "100" c_orthoheight "100" joy_name "joystick" joy_advanced "0" joy_advaxisx "0" joy_advaxisy "0" joy_advaxisz "0" joy_advaxisr "0" joy_advaxisu "0" joy_advaxisv "0" joy_forwardthreshold "0.15" joy_sidethreshold "0.15" joy_pitchthreshold "0.15" joy_yawthreshold "0.15" joy_forwardsensitivity "-1" joy_sidesensitivity "1" joy_pitchsensitivity "1" joy_yawsensitivity "-1" joy_response_move "1" joy_response_look "0" joy_lowend "1" joy_lowmap "1" joy_accelscale "0.6" joy_accelmax "1.0" joy_autoaimdampenrange "0" joy_autoaimdampen "0" joy_diagonalpov "0" joy_display_input "0" joy_wingmanwarrior_turnhack "0" joy_inverty "0" joy_movement_stick "0" joy_xcontroller_cfg_loaded "0" lookspring "0" lookstrafe "0" joystick "0" m_pitch "0.022" m_filter "0" sensitivity "3" m_side "0.8" m_yaw "0.022" m_forward "1" m_customaccel "0" m_customaccel_scale "0.04" m_customaccel_max "0" m_customaccel_exponent "1" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" cl_mouselook "1" cl_idealpitchscale "0.8" net_scale "5" net_graphpos "1" net_graphsolid "1" net_graphtext "1" net_graphmsecs "400" net_graphshowlatency "1" net_graphshowinterp "1" net_graph "1" net_graphheight "64" net_graphproportionalfont "1" mat_software_aa_strength "0.000000" mat_software_aa_quality "0" mat_software_aa_edge_threshold "1.0" mat_software_aa_blur_one_pixel_lines "0.5" mat_software_aa_tap_offset "1.0" mat_software_aa_strength_vgui "1.000000" voice_modenable "1" hud_fastswitch "1" cl_playerspraydisable "0" muzzleflash_light "1" hud_classautokill "1" overview_health "1" overview_names "0" overview_tracks "0" overview_locked "1" overview_alpha "1.0" spec_scoreboard "0" cl_spec_mode "5" cl_autoreload "1" cl_autorezoom "1" dod_playachievementsound "1" dod_playwinmusic "1" cl_identiconmode "2" hud_capturepanel "1" cl_crosshair_red "255" cl_crosshair_green "255.000000" cl_crosshair_blue "0" cl_crosshair_alpha "200" cl_crosshair_file "Point" cl_crosshair_scale "16.000000" cl_dynamic_crosshair "1" dod_playrivalrysounds "1" hud_centerid "1" hud_c4pickuppanel "1" cl_enablespectatoreffects "0" cl_enabledeatheffects "0" cl_enabledeathfilmgrain "1" cl_deatheffect_always_on "0" _cl_minimapzoom "1" _overview_mode "1" dod_overview_voice_icon_size "64" cl_overview_chat_time "2.0" ifm_steadycam_rotaterate "60" ifm_steadycam_zoomspeed "1.0" ifm_steadycam_zoomdamp "0.95" ifm_steadycam_armspeed "0.5" ifm_steadycam_rotatedamp "0.95" ifm_steadycam_mousefactor "1.0" ifm_steadycam_mousepower "1.0" ifm_steadycam_2dspringconstant "33.0" ifm_steadycam_2ddragconstant "11.0" ifm_steadycam_noise "0.0" ifm_steadycam_sensitivity "1.0" r_eyegloss "1" vgui_message_dialog_modal "1" commentary_firstrun "0" scene_showfaceto "0" ai_report_task_timings_on_limit "0" ai_think_limit_label "0" npc_height_adjust "1" sv_pvsskipanimation "1" scene_showlook "0" scene_showmoveto "0" scene_showunlock "0" commentary "0" xbox_throttlebias "100" xbox_throttlespoof "200" xbox_autothrottle "1" func_break_max_pieces "15" suitvolume "0.25" option_duck_method "1" sk_autoaim_mode "1" sv_noclipaccelerate "5" sv_noclipspeed "5" sv_specaccelerate "5" sv_specspeed "3" sv_specnoclip "1" sv_skyname "sky_dod_01_hdr" sv_backspeed "0.6" dod_freezecam "1" dod_friendlyfiresafezone "100" bugreporter_uploadasync "0" cl_cmdrate "30" cl_updaterate "20" closecaption "0" skill "1" net_maxroutable "1260" cl_allowupload "1" name "Cygnus X Omega" password "" sv_unlockedchapters "1" tv_nochat "0" cl_showpluginmessages "1" cl_timeout "30" cl_logofile "" cl_soundfile "sound/player/jingle.wav" cl_forcepreload "0" cl_allowdownload "1" cl_downloadfilter "all" con_enable "0" r_eyemove "1" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_ambientboost "1" r_ambientmin "0.3" r_ambientfactor "5" r_drawmodelstatsoverlaymin "0.1" r_drawmodelstatsoverlaymax "1.5" mp_decals "200.000000" sv_logsdir "logs" sv_logfile "1" sv_logflush "0" sv_logecho "1" sv_log_onefile "0" sv_logbans "0" sv_voiceenable "1" sv_forcepreload "0" snd_legacy_surround "0" snd_pitchquality "1" volume "1.0" snd_musicvolume "1.0" snd_mixahead "0.1" adsp_debug "0" snd_ducktovolume "0.55" snd_duckerattacktime "0.5" snd_duckerreleasetime "2.5" snd_duckerthreshold "0.15" dsp_slow_cpu "0" dsp_volume "1.0" dsp_enhance_stereo "0" voice_scale "1" voice_enable "1" voice_forcemicrecord "1" budget_bargraph_background_alpha "128" budget_peaks_window "30" budget_averages_window "30" budget_show_peaks "1" budget_show_averages "0" budget_show_history "1" budget_history_numsamplesvisible "100" budget_history_range_ms "66.666666667" budget_panel_bottom_of_history_fraction ".25" budget_bargraph_range_ms "16.6666666667" budget_background_alpha "128" budget_panel_x "0" budget_panel_y "50" budget_panel_width "512" budget_panel_height "384" texture_budget_panel_x "0" texture_budget_panel_y "450" texture_budget_panel_width "512" texture_budget_panel_height "284" texture_budget_panel_bottom_of_history_fraction ".25" texture_budget_background_alpha "128" vprof_graphwidth "512" vprof_graphheight "256" vprof_verbose "1" vprof_unaccounted_limit "0.3" vprof_warningmsec "10" mat_monitorgamma_tv_enabled "0" joy_wingmanwarrior_centerhack "0" joy_axisbutton_threshold "0.3" Lien vers le commentaire Partager sur d’autres sites More sharing options...
Lynix Posté(e) le 25 octobre 2008 Signaler Share Posté(e) le 25 octobre 2008 http://forum.vossey.com/vosseycom/HalfLife2/Le-jeu/souci-sujet_2969_1.htm Lien vers le commentaire Partager sur d’autres sites More sharing options...
caouecs Posté(e) le 1 juin 2012 Signaler Share Posté(e) le 1 juin 2012 Ce sujet a été déplacé de la catégorie Half-Life 2 vers la categorie Univers Half-Life par Caouecs Lien vers le commentaire Partager sur d’autres sites More sharing options...
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