thedark Posted December 1, 2005 Report Posted December 1, 2005 Enfin, un grand pas vient d'être franchi par le mod Half-Life 2 Insurgency. Celui-ci commence dès ce Week-End une intensive phase de test. Le test est ouvert à tous, à condition de parler anglais, si vous êtes intéressés, allez faire un petit tour sur leur forum. Voir la fiche du mod Voir la news entière Quote
edved03 Posted December 1, 2005 Report Posted December 1, 2005 Pour moi l'un des mods les plus prometteurs! Vraiment je pense que il a un trés gros potentiel et que il cartonera! Quote
Gribou Posted December 1, 2005 Report Posted December 1, 2005 what iz she gam ? ok bon ok ok je ne ferais pas la béta-testeur ^^ Quote
thedark Posted December 1, 2005 Author Report Posted December 1, 2005 bah outre l'anglais, il faut prendre les décalages horaires pour la France. Je l'aurais bien fait mais ma configuration actuel ne me permet plus de jouer sur source. :/ Quote
edved03 Posted December 1, 2005 Report Posted December 1, 2005 Ben moi je vais essayer de m'inscrire! J'ai encore un peu surfé sur leur site, et je suis de plus en plus confiant pour le succes de ce mod. Le staff est vraiment e-n-o-r-m-e. >> AdministrationAndrew "Argyll" Spearin Project Director, Public Relations, Web Developer "Jeremy" Blum Leader, 3d Artist/Animator Nick "Tarky" Marden Web Developer, Level Designer Neil "Highlander" Turner Testing Lead, Programmer >> Programming James "Pongles" Mansfield Lead Programmer Aaron "DarkNight" Zinghini Programmer "boecke" Programmer Jethro "deathz0rz" Beekman Programmer Paul "DooVoo" Hill Programmer Will "xENO" Ewing Programmer >>Art Department Mark "Markus" Eaton Lead Artist Alex "strykerwolf" Wright Weapons Animator Eric "Tolchok" Dawe Models/Textures James "DarkNemisis" Cantrell Textures Lukas "enin" Müller Models/Textures Matthew "Seth" Stock Lead 2d Artist Tobias "crazer" Wanke Models/Textures Xon "Twinke Masta" Lu Models/Textures >> Level Design Department Matthias "Steppenwolf" Schmidt Lead Level Designer Anders "Evert" Jansson Level Designer, Environment Artist Bram "Pericolos0" Eulaers Level Designer, Environment Artist Chris "2d-chris" Kay Level Designer Jan "Squad" Huygelen Level Designer Joey "Erratic" Adey Level Designer Jon "Jonny Phive" Hickenbottom Level Designer Kurt "Bluestrike" Stassen Level Designer, Environment Artist Magnar "insta" Jenssen Level Designer, Environment Artist Rob "Zazi" Kermes Level Designer, Environment Artist Sean "Venom908" Horvath Environment Artist - Models Thiago "Minotaur0" Klafke Level Designer, Environment Artist "Dennis" Griesheimer Environment Artist - Models Gustav "union" Lundwall Environment Artist - Textures "H3llbound" Environment Artist - Models Lasse "spine" Olsen Environment Artist - Textures Lasse "st0lve" Pedersen Environment Artist - Models/Textures Matt "Ooghijmiqtxxa" Regan Environment Artist - Textures >> Sound Department Jay "Optical Snare " Lindsay Lead Sound Engineer Ron "Mercatorn" Chow Sound Engineer Rich Douglas Musical Composer >> Design Department Guillaume "DelaZ" Goddeeris Lead Designer "Chase" Stone Concept Artist Quote
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