latios95 Posté(e) le 19 octobre 2014 Signaler Posté(e) le 19 octobre 2014 C'est l'heure du duel d'aller jeter un petit coup d'œil à notre chère bonne map Asteroid. Et en bonus les détails du dernier patch sorti le 15 octobre dernier. Les bases BLU et RED sont maintenant bien optimisées graphiquement, l'intérieur fera aussi l'objet d'une bonne refonte graphique prochainement. Ces mises à jours sont très intéressantes car elles permettent de "voir" au fil du temps comment est créée une map, au moins du coté du level design et ça, c'est bien ! Dans la mise à jour du 15 octobre, pas de grands changements à signaler mis à part de la correction de bugs : Fixed an exploit related to clients uploading files to servers Fixed a problem that allowed clients to have an out-of-date, corrupt, or modified version of items_game.txt TF2 will not run if a bad items_game.txt file is found If your items_game.txt file is reported as being corrupt, delete any items_game.txt files you have added and verify your TF2 installation Fixed a timing problem with the Rancho Relaxo taunt animation Removed the Limited Late Summer Crate from the crate drop list Limited Late Summer Crates can no longer be opened Removed the Limited Late Summer Crate Key from the Mann Co. Store Limited Late Summer Crate Keys have been converted to Mann Co. Supply Crate Keys Fixed Linux dedicated servers not showing up in the LAN serverbrowser tab when using sv_lan 1 Fixed the Duels leaderboard not displaying current counts Added the explosion particles to the list of files that we always enforce consistency on Added ConVar tf_classlimit When set, limit each class to the specified value Works in any game mode, but overridden in Tournament mode and Highlander mode Updated the model/materials for the Runner's Warm-Up to fix a lighting issue[item]Updated the equip_regions for the Couvre Corner and the Pocket Heavy Updated rd_asteroid Continued art-pass process Updated the vote systemFixed team-specific vote sounds/notifications playing/showing for the ineligible team sv_vote_issue_restart_game_allowed default changed to off Added sv_vote_issue_restart_game_allowed_mvm (on by default) Added "Enable/Disable Class Limits" vote Controlled by sv_vote_issue_classlimits_allowed (off by default) Limit controlled by sv_vote_issue_classlimits_max (default 4) Controlled by sv_vote_issue_classlimits_allowed_mvm in Mann vs. Machine (off by default) Limit controlled by sv_vote_issue_classlimits_max_mvm in Mann vs. Machine (default 2) Consulter la fiche de Team Fortress 2Lire la news entière Citer
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