NeiiKa Posted January 15, 2011 Report Share Posted January 15, 2011 Bonsoir / Bonjour. Voila je m'explique : Sur le bureau ma souris marche très bien . Mais lorsque je joue sur css , Je tourne ma souris à droite ou à gauche n'importe et elle accélère d'un coup. J'ai désactivé l'accélération windows avec le cplmousefix.reg , j'ai essayé avec d'autres souris , même problème. Sa ne me le fait pas tout le temps , des fois lorsque je lance le jeu le bug est là , des fois non . Cela se produit depuis la mise à jour css pour être passé à l'orange . J'ai une Roccat Kova . Mais sa vient pas de la souris. Sa ne vient pas du tapis non plus . Mes infos de lancement css : +fps1 -console -high -refresh 75 -noforcedmparms -noforcemaccel -noforcemspd C'est css . Je suis en train de réinstaller le jeu , je vais voir si sa bug encore . Mais si les gens ont des solutions aidez moi merci . Mon autoexec si sa peut vous aider : m_customaccel "0" m_customaccel_max "0" m_customaccel_exponent "1" m_mouseaccel1 "0" m_mouseaccel2 "0" con_enable 1 con_notifytime 8 contimes 3 hud_centerid 1 sv_cheats 1 sv_pausable 1 showconsole exec Administration/Ipconnect.cfg exec Administration/Maniadmin.cfg exec gui/gui.scr exec Readme/readme.cfg exec Name/change_name.cfg exec MediaPlayer/media.cfg exec BaseScripts/basescript.scr exec BaseScripts/execing.cfg blink_duration "0" budget_history_numsamplesvisible "0" budget_history_range_ms "5" budget_show_history "0" cl_crosshairscale "1400" cl_allowdownload "0" cl_allowupload "0" cl_autohelp "0" cl_autowepswitch "0" cl_c4progressbar "1" cl_cmdrate "66" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_downloadfilter "nosounds" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_logofile "0" cl_minmodels "0" cl_phys_props_max "0" cl_pitchspeed "225" cl_pred_optimize "2" cl_predictweapons "1" cl_ragdoll_collide "1" cl_ragdoll_physics_enable "1" cl_resend "6" cl_show_splashes "0" cl_smooth "1" cl_smoothtime "0.01" cl_timeout "30" cl_updaterate "66" cl_wpn_sway_interp "0" cl_yawspeed "210" closecaption "0" con_enable "1" dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" dsp_water "14" flex_smooth "0" fps_max "110" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" gl_clear "0" hud_centerid "1" hud_fastswitch "1" jpeg_quality "100" lod_TransitionDist "0" lod_enable "1" mat_antialias "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_bufferprimitives "1" mat_bumpmap "0" mat_clipz "1" mat_compressedtextures "1" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastnobump "1" mat_filterlightmaps "1" mat_forceaniso "0" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_monitorgamma "1.6" mat_parallaxmap "0" mat_picmip "2" mat_reducefillrate "1" mat_shadowstate "0" mat_specular "0" mat_trilinear "0" mat_vsync "0" mat_wateroverlaysize "8" mp_decals "1" muzzleflash_light "0" net_maxfragments "1280" props_break_max_pieces "0" props_break_max_pieces_perframe "0" r_3dsky "0" r_PhysPropStaticLighting "0" r_TransitionSensitivity "0" r_WaterDrawReflection "0" r_avglight "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "0" r_decals "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyeglintlodpixels "0" r_eyegloss "0" r_eyemove "0" r_eyes "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_flex "0" r_forcewaterleaf "0" r_lightaverage "0" r_lod "0" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" //r_mmx "1" r_modellodscale "0.1" r_norefresh "0" r_occlusion "0" r_phong "0" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "1" r_shadowrendertotexture "1" r_shadows "1" //r_sse "1" //r_sse2 "1" r_teeth "0" r_updaterefracttexture "0" r_waterdrawreflection "1" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlightmin "0" r_worldlights "0" rate "30000" rope_averagelight "0" rope_collide "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_subdiv "0" rope_wind_dist "0.01" showhitlocation "1" snd_async_fullyasync "0" snd_digital_surround "1" snd_flushasync snd_mixahead "0.04" snd_profile "0" sv_forcepreload "1" sv_unlag "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" voice_enable "1" voice_loopback "1" voice_modenable "0" voice_scale "1" weapon_showproficiency "1" cl_showfps "1" volume 0.5 zoom_sensitivity_ratio "0.9" Link to comment Share on other sites More sharing options...
Kugan Posted April 24, 2011 Report Share Posted April 24, 2011 Salut, quel est ta configuration complète ? Combien de FPS as tu ? Quels logiciel annexe utilise tu en même temps que CSs ? J'ai bien des solutions, mais j'ai pas suffisamment de détailles. Link to comment Share on other sites More sharing options...
ChandlerBing82 Posted June 1, 2012 Report Share Posted June 1, 2012 Ce sujet a été déplacé de la catégorie Counter-Strike : Source vers la categorie Univers Counter-Strike par ChandlerBing82 Link to comment Share on other sites More sharing options...
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