R3DCraft Posté(e) le 9 juillet 2015 Signaler Posté(e) le 9 juillet 2015 La nouvelle mise à jour de Team Fortress 2 : The Gun Mettle Update est sortie il y a quelques jours mais elle a apporté des bugs. Deux updates qui en corrigent sont donc sorties cette semaine dont voici les changelogs : 6 juillet 2015 Scorchshot - Added a -35% self damage force penalty (Reduced blast jumping) Vaccinator - Übercharge penalty no longer applies during setup time Fixed a case where weapons could still be dropped in Mann vs. Machine Fixed missing descriptions for the Powerhouse Contract Fixed self blast jumping for non-Soldier classes. (i.e. Demo, Pyro and any other means of force from self damage. Soldier jumping was fixed in a previous patch) Fixed weapon pickups resetting the Ullapool Caber Fixed some weapons not displaying their attachments when dropped (Festives, Kritzkrieg, etc.) Fixed missing freeze period, not resetting of player scores and not resetting map time when using mp_tournament Fixed only showing friends' avatars when tf_hud_target_id_show_avatars is set to show everyone Fixed Shotgun and SMG Killstreak kits not working on Decorated weapons Fixed an OS X crash related to Contracts 8 juillet 2015 Revolver and Pistol Killstreak Kits now properly work on decorated weapons Rescue Ranger bolts now properly heal friendly mini-sentries Vaccinator Über bubbles once again work on Reanimators in Mann vs Machine, but now instantly fills them by 90% Fixed cosmetic items with an ambient particle effect (i.e. Soldier's Stogie, Nine-Pipe Problem) erroneously reporting that they had the Genteel Smoke unusual effect Fixed Stickybombs not properly having distance fall off for the first 5 seconds of their life time Fixed an issue with The Sandvich where consuming it at full health would consume it forever Fixed The Dalokoh's Bar giving medium health kits when thrown. Now properly gives small health kits when thrown Fixed suicides counting for the "Get a kill on Powerhouse" Contract objective Fixed a issue with The Box Trot taunt when window focus changed Fixed a case where speed-line particles were visible for enemy players when a Spy triggered the Dead Ringer Fixed The Scorch Shot not applying its small knockback on non-burning enemies Fixed The Scorch Shot knockback from effecting Quick-Fix Über Fixed The Wrangler not properly disabling Sentries for 3 seconds on Engineer death Fixed a case where textures and models would fail to load on maps with embedded resources Fixed an exploit related to instantly completing a payload map while taunting and picking up dropped weapons Consulter la fiche de Team Fortress 2Lire la news entière Citer
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