[Résolu] Reflet sur lunette de visé


Subly

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Posté(e)

Bonsoir à tous.

J'ai un petit soucis. Suite à une personnalisation de mon confi.cfg, je n'ai plus les reflets "miroir" sur les lunettes de visé. :(

Qu'elle est la commande pour que je puisse les remettres?

Voici mon config.cfg (j'ai retiré les binds vue que ca n'a rien à voire :P)

muzzleflash_light "1"

cl_buy_favorite_quiet "0"

cl_buy_favorite_nowarn "0"

cl_autowepswitch "0"

cl_autohelp "0"

cl_radartype "0"

cl_radaralpha "200"

cl_locationalpha "150"

cl_crosshaircolor "0"

cl_dynamiccrosshair "0"

cl_scalecrosshair "1"

cl_crosshairscale "1200"

cl_crosshairalpha "200"

cl_crosshairusealpha "0"

spec_scoreboard "0"

cl_spec_mode "3"

cl_righthand "0.000000"

cl_team "default"

cl_class "default"

closecaption "0"

cc_linger_time "1.0"

cc_predisplay_time "0.25"

cc_subtitles "0"

cc_lang ""

crosshair "1"

cl_observercrosshair "0"

cam_command "0"

cam_snapto "0"

cam_idealyaw "90"

cam_idealpitch "0"

cam_idealdist "64"

c_maxpitch "90"

c_minpitch "0"

c_maxyaw "135"

c_minyaw "-135"

c_maxdistance "200"

c_mindistance "30"

c_orthowidth "100"

c_orthoheight "100"

joy_name "joystick"

joy_forwardthreshold "0.15"

joy_sidethreshold "0.15"

joy_pitchthreshold "0.15"

joy_yawthreshold "0.15"

joy_forwardsensitivity "-1"

joy_sidesensitivity "-1"

joy_pitchsensitivity "1"

joy_yawsensitivity "-1"

joy_wingmanwarrier_centerhack "0"

joy_wingmanwarrier_turnhack "0"

joy_diagonalpov "0"

cl_upspeed "320"

cl_forwardspeed "400"

cl_backspeed "400"

lookspring "0"

lookstrafe "0"

joystick "0"

m_pitch "0.022"

m_filter "1"

sensitivity "3"

m_side "0.8"

m_yaw "0.022"

m_forward "1"

m_customaccel "0"

m_customaccel_scale "0.04"

m_customaccel_max "0"

m_customaccel_exponent "1"

m_mouseaccel1 "0"

m_mouseaccel2 "0"

m_mousespeed "1"

cl_mouselook "1"

cl_idealpitchscale "0.8"

cl_interp "0"

net_graph "3"

net_scale "5"

net_graphpos "3"

net_graphsolid "1"

voice_modenable "1"

hud_fastswitch "1"

scene_showfaceto "0"

ai_report_task_timings_on_limit "0"

ai_think_limit_label "0"

npc_height_adjust "1"

scene_showlook "0"

scene_showmoveto "0"

func_break_max_pieces "15"

suitvolume "0.75"

sv_noclipaccelerate "5"

sv_noclipspeed "5"

sv_specaccelerate "5"

sv_specspeed "3"

sv_specnoclip "1"

sv_skyname "sky_dust"

sv_backspeed "0.6"

voice_forcemicrecord "1"

voice_enable "1"

voice_scale "1"

snd_duckerthreshold "0.15"

snd_duckerreleasetime "2.5"

snd_duckerattacktime "0.5"

snd_ducktovolume "0.55"

adsp_debug "0"

dsp_dist_max "1440.0"

dsp_dist_min "0.0"

snd_mixahead "0.1"

snd_musicvolume "1"

volume "1.0"

snd_pitchquality "1"

snd_digital_surround "1"

sv_forcepreload "1"

sv_voiceenable "1"

sv_logbans "1"

sv_log_onefile "0"

sv_logecho "1"

sv_logfile "1"

sv_logsdir "logs"

dsp_enhance_stereo "0"

dsp_volume "1.0"

dsp_slow_cpu "0"

cl_allowupload "1"

mp_decals "4096"

r_drawmodelstatsoverlaymax "1.5"

r_drawmodelstatsoverlaymin "0.1"

r_eyesize "0"

r_eyeshift_z "0"

r_eyeshift_y "0"

r_eyeshift_x "0"

r_eyemove "1"

r_eyegloss "1"

skill "1"

r_aspectratio "0"

con_enable "1"

cl_downloadfilter "nosounds"

cl_allowdownload "1"

cl_forcepreload "1"

cl_soundfile "sound/player/jingle.wav"

cl_logofile "materials/vgui/logos/terro.vtf"

cl_timeout "30"

cl_showpluginmessages "1"

tv_nochat "0"

cl_cmdbackup "2"

sv_unlockedchapters "1"

bgmvolume "1"

password ""

cl_updaterate "100"

cl_cmdrate "100"

name "SuBLy"

vprof_unaccounted_limit "0.3"

vprof_verbose "1"

vprof_graphheight "256"

vprof_graphwidth "512"

texture_budget_background_alpha "128"

texture_budget_panel_bottom_of_history_fraction ".25"

texture_budget_panel_height "284"

texture_budget_panel_width "512"

texture_budget_panel_y "450"

texture_budget_panel_x "0"

budget_panel_height "384"

budget_panel_width "512"

budget_panel_y "50"

budget_panel_x "0"

budget_background_alpha "128"

budget_bargraph_range_ms "16.6666666667"

budget_panel_bottom_of_history_fraction ".25"

budget_history_range_ms "66.666666667"

budget_history_numsamplesvisible "100"

budget_show_history "1"

budget_show_averages "0"

budget_show_peaks "1"

budget_averages_window "30"

budget_peaks_window "30"

budget_bargraph_background_alpha "128"

Merci d'avance pour vos réponses.

Posté(e)

juste pour info, dans la lunette vous arrivez à voir les ennemis derrière vous?

parce que je vois le paysage en reflet, quelqu'un a dit qu'on pouvait voir les ennemis, mais chez moi ça a pas l'air de marcher :/

  • 6 years later...

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