python18 Posté(e) le 12 septembre 2008 Signaler Posté(e) le 12 septembre 2008 Voila je crée une map tout tranquillement et j'ai habitude de compiler régulièrement ma map pour vérifier mon travail . le souci est que depuis environ 2h a chaque fois que je compil sous hammer4 les modifications que j'ai apporté a la map ne sont pas prise en compte j'ai essayé de changer de nom etc pas moyen merci d'avance
freredarmes Posté(e) le 12 septembre 2008 Signaler Posté(e) le 12 septembre 2008 Il y a un leak, tout simplement.
python18 Posté(e) le 12 septembre 2008 Auteur Signaler Posté(e) le 12 septembre 2008 ok mais quand je fais loadpointfile il me fais chercher un fichier .lin mais il n'y en a pas contrairement aux autres maps que j'ai fait De plus je n'ai pas l'indication "leaked" dans le résumé de compilation d'où la non création du fichier .lin je pense donc le problème doit être autre je vous envoi un le rapport compil ** Executing... ** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak" Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike\materials Loading C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.vmf Can't find surfaceprop stone for material STONE/INFWLLC, using default Brush 32743: bounds out of range Brush 32753: bounds out of range Brush 32774: bounds out of range Brush 32784: bounds out of range fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity infodecal (2917.29 21.41 -1456.00) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0, 6144.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 5632.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0, 6144.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0, 6144.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 4608.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 3584.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0, 6144.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0, 6144.0, -704.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 294 detail faces...done (0) Merging details...done (0) FixTjuncs... HashVec: point outside valid range ** Executing... ** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak" Valve Software - vvis.exe (Nov 8 2007) 2 threads reading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp reading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.prt LoadPortals: couldn't read c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.prt ** Executing... ** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak" Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads Could not find lights.rad in lights.rad. Trying VRAD BIN directory instead... Warning: Couldn't open texlight file c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\lights.rad. Loading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp No vis information, direct lighting only. 2855 faces 2678660 square feet [385727040.00 square inches] 30 displacements 14962 square feet [2154657.00 square inches] 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0) Build Patch/Sample Hash Table(s).....Done<0.0730 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 201/8192 2412/98304 ( 2.5%) brushsides 1868/65536 14944/524288 ( 2.9%) planes 2258/65536 45160/1310720 ( 3.4%) vertexes 4188/65536 50256/786432 ( 6.4%) nodes 1615/65536 51680/2097152 ( 2.5%) texinfos 72/12288 5184/884736 ( 0.6%) texdata 19/2048 608/65536 ( 0.9%) dispinfos 30/0 5280/0 ( 0.0%) disp_verts 2430/0 48600/0 ( 0.0%) disp_tris 3840/0 7680/0 ( 0.0%) disp_lmsamples 32744/0 32744/0 ( 0.0%) faces 2855/65536 159880/3670016 ( 4.4%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 911/65536 51016/3670016 ( 1.4%) leaves 1617/65536 51744/2097152 ( 2.5%) leaffaces 3882/65536 7764/131072 ( 5.9%) leafbrushes 1194/65536 2388/131072 ( 1.8%) areas 3/256 24/2048 ( 1.2%) surfedges 17475/512000 69900/2048000 ( 3.4%) edges 9191/256000 36764/1024000 ( 3.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 414/32768 4140/327680 ( 1.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 6153/65536 12306/131072 ( 9.4%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 2145568/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 3419/393216 ( 0.9%) LDR leaf ambient 1617/65536 38808/1572864 ( 2.5%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/204 ( 0.5%) pakfile [variable] 5448/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 76323/4194304 ( 1.8%) ==== Total Win32 BSP file data space used: 2930090 bytes ==== Total triangle count: 8105 Writing c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp 2 seconds elapsed ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp" "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike\maps\paranoiak.bsp" (Edit kokotchy : compression de messages.)
freredarmes Posté(e) le 12 septembre 2008 Signaler Posté(e) le 12 septembre 2008 Entity infodecal (2917.29 21.41 -1456.00) leaked! Un infodecal qui tue ta map, et '2917.29 21.41 -1456.00' c'est les coordonnées.
python18 Posté(e) le 12 septembre 2008 Auteur Signaler Posté(e) le 12 septembre 2008 je te remercie problème résolu jpenserais a me greffer des yeux la prochaine fois
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