probleme la compilation ne prend pas en compte les modif apporté


python18

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Posté(e)

Voila je crée une map tout tranquillement et j'ai habitude de compiler régulièrement ma map pour vérifier mon travail . le souci est que depuis environ 2h a chaque fois que je compil sous hammer4 les modifications que j'ai apporté a la map ne sont pas prise en compte j'ai essayé de changer de nom etc pas moyen merci d'avance

Posté(e)

ok mais quand je fais loadpointfile il me fais chercher un fichier .lin mais il n'y en a pas contrairement aux autres maps que j'ai fait

De plus je n'ai pas l'indication "leaked" dans le résumé de compilation d'où la non création du fichier .lin je pense donc le problème doit être autre

je vous envoi un le rapport compil

** Executing...
** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.vmf
Can't find surfaceprop stone for material STONE/INFWLLC, using default
Brush 32743: bounds out of range
Brush 32753: bounds out of range
Brush 32774: bounds out of range
Brush 32784: bounds out of range
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity infodecal (2917.29 21.41 -1456.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0, 6144.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 5632.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0, 6144.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0, 6144.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 4608.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 3584.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0, 6144.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0, 6144.0, -704.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 294 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
HashVec: point outside valid range

** Executing...
** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak"

Valve Software - vvis.exe (Nov  8 2007)
2 threads
reading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp
reading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.prt
LoadPortals: couldn't read c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.prt


** Executing...
** Command: "c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\program files\steam\steamapps\pierre776\sourcesdk\bin\ep1\bin\lights.rad.
Loading c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp
No vis information, direct lighting only.
2855 faces
2678660 square feet [385727040.00 square inches]
30 displacements
14962 square feet [2154657.00 square inches]
0 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (0)
Build Patch/Sample Hash Table(s).....Done<0.0730 sec>
FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (2)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                201/8192         2412/98304    ( 2.5%) 
brushsides            1868/65536       14944/524288   ( 2.9%) 
planes                2258/65536       45160/1310720  ( 3.4%) 
vertexes              4188/65536       50256/786432   ( 6.4%) 
nodes                 1615/65536       51680/2097152  ( 2.5%) 
texinfos                72/12288        5184/884736   ( 0.6%) 
texdata                 19/2048          608/65536    ( 0.9%) 
dispinfos               30/0            5280/0        ( 0.0%) 
disp_verts            2430/0           48600/0        ( 0.0%) 
disp_tris             3840/0            7680/0        ( 0.0%) 
disp_lmsamples       32744/0           32744/0        ( 0.0%) 
faces                 2855/65536      159880/3670016  ( 4.4%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              911/65536       51016/3670016  ( 1.4%) 
leaves                1617/65536       51744/2097152  ( 2.5%) 
leaffaces             3882/65536        7764/131072   ( 5.9%) 
leafbrushes           1194/65536        2388/131072   ( 1.8%) 
areas                    3/256            24/2048     ( 1.2%) 
surfedges            17475/512000      69900/2048000  ( 3.4%) 
edges                 9191/256000      36764/1024000  ( 3.6%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips            414/32768        4140/327680   ( 1.3%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6153/65536       12306/131072   ( 9.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]     2145568/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]        3419/393216   ( 0.9%) 
LDR leaf ambient      1617/65536       38808/1572864  ( 2.5%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/204      ( 0.5%) 
pakfile               [variable]        5448/0        ( 0.0%) 

Level flags = 0

Win32 Specific Data:
physics               [variable]       76323/4194304  ( 1.8%) 
==== Total Win32 BSP file data space used: 2930090 bytes ====

Total triangle count: 8105
Writing c:\program files\steam\steamapps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp
2 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\pierre776\sourcesdk_content\cstrike\mapsrc\paranoiak.bsp" "c:\program files\steam\steamapps\pierre776\counter-strike source\cstrike\maps\paranoiak.bsp"

(Edit kokotchy : compression de messages.)

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