Erreur inconnue, meme le compilateur ne la connait pas !


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Posté(e)

:cry: :cry:

Maudi, je suis maudi !

Voila , je fais une map (enfin, un pote a fais une map), qui est cool, mais quand je veut compiler, un message d'éreur aparait

Une éreure est survenue lors de la compilation :-(

Inutile de demander quelle est l'éreur, personne ne la connait

Voila, puis c'est en french, car je compile avec ZHLT :)

Puis voila le log

hlcsg v2.5.3 rel Custom Build 1.6.1 (Jul 15 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlcsg -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-estimate -high "C:\Travail mapping\dead_gorehangars.map"

Entering C:\Travail mapping\dead_gorehangars.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ High ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

(0.17 seconds)

SetModelCenters:

(0.02 seconds)

CSGBrush:

(0.38 seconds)

Using Wadfile: \sierra\half-life\valve\halflife.wad

- Contains 13 used textures, 92.86 percent of map (3116 textures in wad)

Using Wadfile: \sierra\half-life\valve\xeno.wad

- Contains 0 used textures, 0.00 percent of map (264 textures in wad)

Using Wadfile: \sierra\half-life\cstrike\bus1.wad

- Contains 0 used textures, 0.00 percent of map (12 textures in wad)

Using Wadfile: \sierra\half-life\valve\decals.wad

- Contains 0 used textures, 0.00 percent of map (222 textures in wad)

Using Wadfile: \sierra\half-life\authorityforce\cstrike.wad

- Contains 1 used texture, 7.14 percent of map (123 textures in wad)

added 6 additional animating textures.

Texture usage is at 0.26 mb (of 4.00 mb MAX)

0.61 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel Custom Build 1.6.1 (Jul 15 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlbsp -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-estimate -high "C:\Travail mapping\dead_gorehangars.map"

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ High ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

Warning: No entities exist in hull 0, no filling performed for this hull

Warning: No entities exist in hull 1, no filling performed for this hull

Warning: No entities exist in hull 2, no filling performed for this hull

Warning: No entities exist in hull 3, no filling performed for this hull

0.06 seconds elapsed

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlvis -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-estimate -full -high "C:\Travail mapping\dead_gorehangars.map"

Error: Portal file 'C:\Travail mapping\dead_gorehangars.prt' does not exist, cannot vis the map

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlrad -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-high -bounce 10 -extra -smooth 85 -estimate "C:\Travail mapping\dead_gorehangars.map"

>> There was a problem compiling the map.

>> Check the file C:\Travail mapping\dead_gorehangars.log for the cause.

----- END hlrad -----

hlvis: Error: Portal file 'C:\Travail mapping\dead_gorehangars.prt' does not exist, cannot vis the map

hlcsg v2.5.3 rel Custom Build 1.6.1 (Jul 15 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlcsg -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-estimate -high "C:\Travail mapping\dead_gorehangars.map"

Entering C:\Travail mapping\dead_gorehangars.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ High ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

onlyents [ off ] [ off ]

wadtextures [ on ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadinclude list :

[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls

CreateBrush:

(0.17 seconds)

SetModelCenters:

(0.02 seconds)

CSGBrush:

(0.38 seconds)

Using Wadfile: \sierra\half-life\valve\halflife.wad

- Contains 13 used textures, 92.86 percent of map (3116 textures in wad)

Using Wadfile: \sierra\half-life\valve\xeno.wad

- Contains 0 used textures, 0.00 percent of map (264 textures in wad)

Using Wadfile: \sierra\half-life\cstrike\bus1.wad

- Contains 0 used textures, 0.00 percent of map (12 textures in wad)

Using Wadfile: \sierra\half-life\valve\decals.wad

- Contains 0 used textures, 0.00 percent of map (222 textures in wad)

Using Wadfile: \sierra\half-life\authorityforce\cstrike.wad

- Contains 1 used texture, 7.14 percent of map (123 textures in wad)

added 6 additional animating textures.

Texture usage is at 0.26 mb (of 4.00 mb MAX)

0.61 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel Custom Build 1.6.1 (Jul 15 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlbsp -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-estimate -high "C:\Travail mapping\dead_gorehangars.map"

Current hlbsp Settings

Name | Setting | Default

-------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ on ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

priority [ High ] [ Normal ]

noclip [ off ] [ off ]

nofill [ off ] [ off ]

null tex. stripping [ on ] [ on ]

notjunc [ off ] [ off ]

subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)

max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

Warning: No entities exist in hull 0, no filling performed for this hull

Warning: No entities exist in hull 1, no filling performed for this hull

Warning: No entities exist in hull 2, no filling performed for this hull

Warning: No entities exist in hull 3, no filling performed for this hull

0.06 seconds elapsed

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.6 (Jun 3 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlvis -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-estimate -full -high "C:\Travail mapping\dead_gorehangars.map"

Error: Portal file 'C:\Travail mapping\dead_gorehangars.prt' does not exist, cannot vis the map

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.6 (Jun 3 2002)

Zoner's Half-Life Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (merlinis@bigpond.net.au)

----- BEGIN hlrad -----

Command line: "c:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-high -bounce 10 -extra -smooth 85 -estimate "C:\Travail mapping\dead_gorehangars.map"

>> There was a problem compiling the map.

>> Check the file C:\Travail mapping\dead_gorehangars.log for the cause.

----- END hlrad -----

hlvis: Error: Portal file 'C:\Travail mapping\dead_gorehangars.prt' does not exist, cannot vis the map

Je suis un peut c**, car cela dit que c'est inconnue, donc aidez moi quand meme :)

Bye et merci d'avance

Posté(e)

[citation=2969,1][nom]ziquette a écrit[/nom]

Warning: No entities exist in hull 0, no filling performed for this hull

Warning: No entities exist in hull 1, no filling performed for this hull

Warning: No entities exist in hull 2, no filling performed for this hull

Warning: No entities exist in hull 3, no filling performed for this hull

0.06 seconds elapsed

[/citation]

ya quoi dans ta map :heink:

Et aussi, je sais pas pourquoi c'est en francais... Ca ne fait qu'empirer les choses :/

Posté(e)

je te conseille vivement de prendre les compilateurs en anglais... au moin ils te détailleront l'erreur ;)

Posté(e)

hlvis: Error: Portal file 'C:\Travail mapping\dead_gorehangars.prt' does not exist, cannot vis the map

Bon il peut pas visser la map.. ([:xdddd] )

Apparemment il trouve pas le fichier .prt... Va savoir ce que c'est :??:

Posté(e)

Bon :

Le fichier .prt est un fichier créé par le bsp. Dans ton cas, le fichier est introuvable car il n'existe pas ou il est est endommagé... ceci peut provenir du fait que ta map est trop complexe pourque BSP génère un fichier .prt.

Essaye donc de voir si le fichier existe ou pas.. Le vis et le rad ne peuvent s'effectuer sans ce fichier car c'est celui sur lequel ils travailleront pour créer un bsp ;)

Posté(e)

C es vrai que ma map est minuscule mais a se point [:spamafote]

Bye [:krobendallas]

Posté(e)

[citation=3010,1][nom]ziquette a écrit[/nom]Oui, enfin bon, ti di quoi Herisson ? on laisse tomber ?

[/citation]

Je viens d'expliquer plus haut la cause du problème! Alors il y est ce fichier oui ou non?

Posté(e)

J ai trouvé pourquoi mon compilteur de marchait pas je n avait pas mis le hlrad et le hlbsp dans le compilateur de hammer .

Et all , Aujourd hui je me batise que pour vous : [:patricvic]

Bye [:krobendallas]

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