Guest Posted July 30, 2004 Report Posted July 30, 2004 Voila j'ai un problème, je voudrais tester ma map, mais quand je alnce il me met " couldn't load library P^ty ", hors j'ai regarder dans la section bug du forum la, et mon type d'erreur n'est pas repertorier, merci de m'aider. 2: j'ai énormement de mal a faire certaines choses, comme faire des portes, des fenetres, et d'autres trucs, je cherche un bon mappeurs a qui je lui confirai ma map, pour qu'il m'aide a la terminer, car le sujet est très interessant, c un cs_, qui se apsse dans une école, les otages sont des enfants, les anti-terros démarrent devant l'école, et les térros démarrent dans la cafétaria a l'autre bout de l'école, il y(a un 2e étage découvert où se trouve un très grand enfithéatre où derriere la toile se trouve un escalier secret qui conduit aux cuisines de la cafétaria, avi a ceux qui veulent m'aider. MERCI
Guest Posted July 30, 2004 Report Posted July 30, 2004 precision je veux la tester avec worldcraft en faisant compiler: j'ai worldcraft en FRANCAIS, j'ai le jeu condition zero
Guest Posted July 30, 2004 Report Posted July 30, 2004 [citation=3703,1][nom]led92 a écrit[/nom]Voila j'ai un problème, je voudrais tester ma map, mais quand je alnce il me met " couldn't load library P^ty ", hors j'ai regarder dans la section bug du forum la, et mon type d'erreur n'est pas repertorier, merci de m'aider. [/citation] Tu as crée une librairie de prefabs?
Guest Posted July 30, 2004 Report Posted July 30, 2004 sinon quelqu'un peut m'aider pour ma map? merci
Guest Posted July 30, 2004 Report Posted July 30, 2004 voila des screenshot pour vous aider: voici le texte de lancement: ** Executing... ** Command: Change Directory ** Parameters: C:\Valve\Condition Zero\cstrike ** Executing... ** Command: Copy File ** Parameters: "C:\Valve\Condition Zero\cstrike\school.map" "C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school.map" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe ** Parameters: "C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school" hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlcsg.exe "C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school" Entering C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Warning: no wadfiles are specified in configuration '' -- Using map wadfile configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: Error: Entity 0, Brush 0: outside world(+/-4096): (-4098,-4096,-207)-(4094,4096,-205) Error: brush outside world Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-243)-(4110,4112,-169) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-243)-(4110,4112,-169) Error: Entity 0, Brush 0: outside world(+/-4096): (-4130,-4128,-239)-(4126,4128,-173) Error: Entity 0, Brush 0: outside world(+/-4096): (-4130,-4128,-239)-(4126,4128,-173) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-225)-(4110,4112,-187) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-225)-(4110,4112,-187) 10%...20%...30%...40%...50%...60%...Error: Entity 0, Brush 172: outside world(+/-4096): (-3968,-512,743)-(3904,4160,832) Error: Entity 0, Brush 172: outside world(+/-4096): (-3984,-528,707)-(3920,4176,868) Error: Entity 0, Brush 172: outside world(+/-4096): (-4000,-544,711)-(3936,4192,864) Error: Entity 0, Brush 172: outside world(+/-4096): (-3984,-528,725)-(3920,4176,850) 70%...Error: Entity 0, Brush 191: outside world(+/-4096): (-3968,3968,-206)-(4096,4032,31) Error: Entity 0, Brush 191: outside world(+/-4096): (-3984,3952,-242)-(4112,4048,67) Error: Entity 0, Brush 191: outside world(+/-4096): (-4000,3936,-238)-(4128,4064,63) Error: Entity 0, Brush 191: outside world(+/-4096): (-3984,3952,-224)-(4112,4048,49) 80%...90%... (0.22 seconds) ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe ** Parameters: "C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school" hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\ZHLT\hlbsp.exe "C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school" >> There was a problem compiling the map. >> Check the file C:\Valve\Steam\SteamApps\led92\condition zero\czero_french\maps\school.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\Valve\CONDIT~1\hl.exe ** Parameters: school +map "school"
Guest Posted July 31, 2004 Report Posted July 31, 2004 [citation=3708,1][nom]led92 a écrit[/nom] Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-243)-(4110,4112,-169) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-243)-(4110,4112,-169) Error: Entity 0, Brush 0: outside world(+/-4096): (-4130,-4128,-239)-(4126,4128,-173) Error: Entity 0, Brush 0: outside world(+/-4096): (-4130,-4128,-239)-(4126,4128,-173) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-225)-(4110,4112,-187) Error: Entity 0, Brush 0: outside world(+/-4096): (-4114,-4112,-225)-(4110,4112,-187) 10%...20%...30%...40%...50%...60%...Error: Entity 0, Brush 172: outside world(+/-4096): (-3968,-512,743)-(3904,4160,832) Error: Entity 0, Brush 172: outside world(+/-4096): (-3984,-528,707)-(3920,4176,868) Error: Entity 0, Brush 172: outside world(+/-4096): (-4000,-544,711)-(3936,4192,864) Error: Entity 0, Brush 172: outside world(+/-4096): (-3984,-528,725)-(3920,4176,850) 70%...Error: Entity 0, Brush 191: outside world(+/-4096): (-3968,3968,-206)-(4096,4032,31) Error: Entity 0, Brush 191: outside world(+/-4096): (-3984,3952,-242)-(4112,4048,67) Error: Entity 0, Brush 191: outside world(+/-4096): (-4000,3936,-238)-(4128,4064,63) Error: Entity 0, Brush 191: outside world(+/-4096): (-3984,3952,-224)-(4112,4048,49) 80%...90%... (0.22 seconds) [/citation] Trop de block , je croit , que quelqu un m eclaire car , les erreur de compile j ai jamais eu .
Ziquette Posted July 31, 2004 Report Posted July 31, 2004 Screenshot [:elpooky] Non, c'est un log.. Va dans: option aller aux block n°: [#ff1c00]on prend exemple Error: [#38ff00]Entity 0[/#38ff00], [#0000ff]Brush 172[/#0000ff]: outside world [/#ff1c00] Et tu met: entities n°: [#38ff00]0[/#38ff00] block n°: [#0000ff]172[/#0000ff] C'est pas très clair, mais bon
Guest Posted July 31, 2004 Report Posted July 31, 2004 Il a qu'a lire le topic des erreurs de compile, lé la pour ça aussi [:darck]
fsjules Posted August 2, 2004 Report Posted August 2, 2004 herisson c'est pas qu'il y a trop de brush mes des brush qui sorte de la map
Guest Posted August 2, 2004 Report Posted August 2, 2004 [citation=3823,1][nom]FSJULES a écrit[/nom]herisson c'est pas qu'il y a trop de brush mes [g]des brush qui sorte de la map[/g] [/citation] C'est évident que des brushs "sortent" de la map..
Ziquette Posted August 2, 2004 Report Posted August 2, 2004 Pas obliger...Si il sont mal couper..ect...Moi ca me fais la meme chose
Guest Posted August 2, 2004 Report Posted August 2, 2004 Je crois que vous avez pas compris ce qu'est un brush..
Guest Posted August 3, 2004 Report Posted August 3, 2004 C'est un simple bloc en effet, donc si dans ta map il y a des sols et des murs, ce qui me parait assez logique, les brushs sont exposés au vide.. Les brushs peuvent être éxposés au vide, contrairement aux entités
morbidangel Posted August 3, 2004 Report Posted August 3, 2004 le bloc est hors de ta map ou effectivement et mathématiquement impossible : half life ne peut pas le gerer ; tu as peut être déplacer un vertex de façon "bizare" .
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