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Prob Config war pour Cs:S


cyberman

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bonjour, voila ma config war que j ai crée moi meme, mais il ne veut pas faire les 3Rs, il ne m en fait que 1

et je ne suis pas sur d avoir mis tout se qu il faut!

merci de mdire ske je pourais metre en plus et comment resoudre mon porbleme

say Le match va commence !!! prepare vous

say 3rs et Go

say le nouveaux pass est war

// CONFIGURATION DU GAMEPLAY DU SERVEUR

// Indique le temps d\x92achat en minute maximum :

mp_buytime 1

// Indique le montant maximum d\x92argent disponible, maximum = 800

mp_startmoney 800

// Indique le temps en seconde avant que la bombe n\x92explose :

mp_c4timer 35

// Autorise les grenades aveuglantes ou non :

mp_flashlight 1

// 1 enables hearing footsteps, 0 disables it

mp_footsteps 1

// 1 enables falling damage, 0 disables it

mp_falldamage 1

// Indique le nombre d\x92otage maximum tu\xe9 avant que le joueur soit d\xe9connect\xe9. // 0 d\xe9sactive cette fonctionnalit

\xe9

mp_hostagepenalty 0

// CONFIGURATION DU TEMPS, DES MATCHS ET PARTIES

// Timelimit is how many minutes for a map.

mp_timelimit 0

// When a team reaches this amount of wins (before the timelimit or the roundlimit is

// reached), it has won the map. 0=disabled

mp_winlimit 0

// When two teams finish playing this amount of rounds (before the timelimit or the

// winlimit is reached) the map ends. 0=disabled

mp_maxrounds 0

// Round time, in minutes. After this amount of minutes has passed,

// a scenario win is awarded. Min 1, Max 9

mp_roundtime 1.5

// Sets the seconds before players can move in the beginning of a round

mp_freezetime 3

// TEAMBALANCING

// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off

mp_autoteambalance 0

// Sets the maximum number of players that one team can have more than the

// other team. Use a setting of \x920\x92 to completely disable the team limiting.

mp_limitteams 10

// FF & TEAMKILL & IDLE

// Toggles friendly fire 1=on and 0=off

mp_friendlyfire 1

// Toggles the forcing of a player to sit out the next round if he

// has just killed a teammate. 1=on and 0=off

mp_tkpunish 0

// Kick idle/team-killing players. 1=on and 0=off

mp_autokick 0

// Kick players who team-kill within this many seconds of a round restart.

mp_spawnprotectiontime 1000

// After this many seconds without a message from a client, the client is dropped

sv_timeout 0

// SPECTATORS

// Restricts spectatorcamera view for dead players. 1=on and 0=off

mp_forcecamera 1

// toggles whether the server allows spectator mode or not. 1=on and 0=off

mp_allowspectators 1

// *** IF YOU HAVE LAG ISSUES YOU CAN CHANGE THESE SETTINGS***

// SET RATES

// Max bandwidth rate allowed on server, 0=unlimited, max=20000

sv_maxrate 0

// Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server

sv_minrate 0

// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max

sv_maxupdaterate 100

// Frame rate limiter

fps_max 100

// DOWNLOAD

// Allow clients to download files

sv_allowdownload 1

// Allow clients to upload customizations files like logospray files

sv_allowupload 1

// SERVER LOGGING, creates a logfile (needed for statsprograms), "log off" to turn off logging

log on

// VOICE disabled, if you want VOICE enabled then change 0 into 1

sv_voiceenable 0

// CHEATS & PAUSE

sv_cheats 0

// disable clients\x92 ability to pause the server

sv_pausable 0

// OTHER SETTINGS

// amount of seconds players can chat after the game is over

mp_chattime 15

// if not 0 then game will restart in the specified number of seconds

mp_restartgame 1

//

mp_restartgame 1

//

mp_restartgame 1

//

//

//

//

//

say Hf And Gl

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