EXpMiNi

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Messages posté(e)s par EXpMiNi

  1. Au lieu de vous passer le lien vers un site totalement illégale je vous quote se qu'il a marquer.

    Getting started:

    You need Gcf-Explorer from here

    A copy of Source Particle Benchmark

    Part 1~100mb

    Part 2~100mb

    Part 3~31mb

    And 4.5 Gb free hdd space for HL2

    Extract gcf's ofc with Gcf-Explorer

    HL2

    Source sounds.gcf hl2\sound to game\hl2\sound; reslists\Source Sounds to game\hl2\reslists

    source models.gcf hl2\models to game\hl2\models

    source materials.gcf hl2\materials to game\ep2\materials

    half-life 2 content.gcf hl2\maps;hl2\scenes;hl2\gameinfo.txt;hl2\maplist.txt Do not coby Bin folder to game\hl2\maps

    HL2EP1

    Works when previous step is done!

    Rename

    \game\hl2\bin to bin_hl2

    \game\hl2\steam.inf to \game\hl2\steamhl2.inf

    \game\hl2\Gameinfo.txt to \game\hl2\Gameinfohl2.txt

    \game\hl2\maplist.txt to \game\hl2\maplisthl2.txt

    if u want hl2 back rename current files by adding somewere in name ep1

    and delete hl2 from thoose

    Half-life 2 episode one.gcf

    episodic\maps to game\hl2

    episodic\bin to game\hl2

    episodic\detail.vbsp to game\hl2

    episodic\scenes to game\hl2\scenes

    open \reslist select all and copy to \game\hl2\reslists Choose NO all.lst and YES engine.lst

    Episode one shared.gcf

    \episodic\cfg to \game\hl2\cfg

    \episodic\expressions to \game\hl2\expressions choose yes for all

    \episodic\materials to \game\ep2\materials choose yes for all

    \episodic\media to \game\hl2\media

    \episodic\models to \game\hl2\models choose yes for all

    \episodic\resource to \game\hl2\resource choose yes for all

    \episodic\scenes to \game\hl2\scenes choose yes to all

    \episodic\scripts to \game\hl2\scripts choose yes to all

    \episodic\sound to \game\hl2\sound choose yes to all

    And now finally

    \episodic\Gameinfo.txt;maplist.txt;steam.inf to \game\hl2

    Run Bat...

    LEGEND:

    Orange gcf name

    Green path in gcf

    Red path in windows

    To start next-gen effects hl2 you need a .bat file Download

    Put bat file to \game folder and start game.

    Info:

    Effect:

    S.M 2.0=Blood,Reflexes,Characters HDR[Thats mine x_X]

    S.M 3.0=Soft lights,Phonged Characters,Blood,Reflexes,Characters HDR

    More Advanced users may have find some useful informations about Ep2

    Screens:

    d1town010002aw0.th.jpgd1canals030000zs1.th.jpgd1trainstation010000ln9.th.jpg

    th.05b5d406de.jpgth.2ee226797f.jpgth.9d4f5301f1.jpg

    d1trainstation050000dm5.th.jpg d1trainstation050001ol0.th.jpg

  2. [#00aa55]Minimum:[/#00aa55] Operating System: Windows XP (with Service Pack 2) or Windows Vista, CPU: Intel single-core Pentium 4 processor at 2.4GHz, System RAM: 1 GB, Video Card: Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550), Sound Card: 100% direct X 9.0c compatible sound card, 8GB of free hard drive space.

    donc shader 2.0 ou 3.0 ;)

  3. moi j'ai pas trouver ce mod super, enfin il est tres beau le gameplay est simpas, mais je tombe tous le temps sur des bugs de code, genre le changement d'arme tres peut clair et qui des fois ne change pas d'arme est asser chiant, bref je verais si la prochaine ubdate corrige c'est probleme ^^

    MotDuModo : merci de faire attention à ton orthographe, dernier avertissement