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env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k_c17

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028a_c17

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor038c

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor038c

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070g

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070g

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalfloor001a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalfloor001a

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor013c

env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor013c

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall058a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall058a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a

env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilewall006a

env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilewall006a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e_cheap

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082b

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082b

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070h

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070h

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009b

env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009b

env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/pi_sign02

env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/pi_sign02

env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow037a

env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow037a

env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a

env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a

Begin loading faces (loads materials)

End loading faces (loads materials)

else

Initializing renderer...

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/de_train_securityguard.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_assault/Ladder_tall.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl)

Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendproddirtgrass). Support for this will go away soon.

voila mon probleme et sa me met d autre choses mais si je devais tout mettre il me faudrait 10 pages.

jai deja reformater reiinstaller steam hl2 fait les tests pour voir si il manquer des fichiers est tout a l air complet si quelqu un sait m aider.

les pilotes sont a jour.

config: athlon64 3000+ 2giga de ram kingston

hdd80giga avec 60 de libre

6600 gt alim 550w en qtec

j espere que l on pourra m aider

  • 6 years later...

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