sh@k@ Posté(e) le 17 novembre 2005 Signaler Posté(e) le 17 novembre 2005 env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k_c17 env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028a_c17 env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor038c env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor038c env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070g env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070g env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalfloor001a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalfloor001a env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor013c env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor013c env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall058a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall058a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilewall006a env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilewall006a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e_cheap env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082b env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082b env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall082a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070h env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall070h env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009a env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009b env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipe009b env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/pi_sign02 env_cubemap used on world geometry without rebuilding map. . ignoring: de_piranesi/pi_sign02 env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow037a env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow037a env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a Begin loading faces (loads materials) End loading faces (loads materials) else Initializing renderer... SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/de_train_securityguard.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_yardA-sniperspot.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_assault/Ladder_tall.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_train/handrail_alley-upperdeck.mdl) Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendproddirtgrass). Support for this will go away soon. voila mon probleme et sa me met d autre choses mais si je devais tout mettre il me faudrait 10 pages. jai deja reformater reiinstaller steam hl2 fait les tests pour voir si il manquer des fichiers est tout a l air complet si quelqu un sait m aider. les pilotes sont a jour. config: athlon64 3000+ 2giga de ram kingston hdd80giga avec 60 de libre 6600 gt alim 550w en qtec j espere que l on pourra m aider
punk888 Posté(e) le 17 novembre 2005 Signaler Posté(e) le 17 novembre 2005 En français maintenant:D please
sh@k@ Posté(e) le 17 novembre 2005 Auteur Signaler Posté(e) le 17 novembre 2005 que veut tu que je te dise la console me dit sa je peut rien de dire de plus a part que sa me fait lagger a mort et que je n arrive pas a trouver de soluce
ChandlerBing82 Posté(e) le 1 juin 2012 Signaler Posté(e) le 1 juin 2012 Ce sujet a été déplacé de la catégorie Counter-Strike : Source vers la categorie Univers Counter-Strike par ChandlerBing82
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