Kugan, ActarusProcyon, 1 utilisateur anonyme et 15 utilisateurs inconnus

 Mot :   Pseudo :  
 
Bas de page
Auteur
 Sujet :

Compilation

 
n°15691
grunted
Posté le 05-04-2007 à 19:19:56  profilanswer
 

Salut, j'ai un probleme,  j'ai créer une map , mais je ne sais pas comment il faut compiler.
quand j'appuie sur F9 , ils me font un message d'érreur, et je ne trouves pas d'autres moyens pour jouer sur ma map
Je joue sur CS 1.6.

n°15692
Lord_of_ti​me
Pinguin sévère ne pas déranger
Posté le 06-04-2007 à 04:10:58  profilanswer
 

Google est ton ami, et si tu ne nous donnes même pas le message d'erreur, on risque de pas pouvoir t'aider ^^'


---------------
[:metalslug2] Vive DoD...
skype: jonasgunman
 
"Nous sommes tellement cons que nous nous croyons intelligents."
n°15693
Chandlerbi​ng82
OH MY GOD!!!
Profil : Lapin Rose
Posté le 06-04-2007 à 08:37:57  profilanswer
 

je déplace


---------------
Administrateur du forum Vossey.Com
-SdT Fondation & Fils : balayeur diplomé
La Rochelle Belle et Rebelle!!
n°15695
grunted
Posté le 06-04-2007 à 16:01:10  profilanswer
 

Google ne ma pas beaucoups aidé...
 
Le message d'érreur...
 
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\Counter-Strike 1.6"
 
 
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "c:\program files\counter-strike 1"
 
qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering c:\program files\counter-strike 1.map
CreateBrush:         0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush:            0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: \program files\counter-strike 1.6\valve\halflife.wad
Using WAD File: \program files\counter-strike 1.6\valve\decals.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cs_dust.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cs_assault.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\itsitaly.wad
added 9 additional animating textures.
    1 seconds elapsed
 
** Executing...
** Command: C:\DOCUME~1\max\C316~1\BITTOR~1\hlcsg.exe
** Parameters: "c:\program files\counter-strike 1"
 
hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
-----  BEGIN  hlcsg -----
Command line: C:\DOCUME~1\max\C316~1\BITTOR~1\hlcsg.exe "c:\program files\counter-strike 1"
Entering c:\program files\counter-strike 1.map
 
Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]
 
noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]
 
Warning: could not find wad configurations file
Make sure that wad.cfg is in the Half-Life directory or the current working directory
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
 
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
20%...30%...50%...60%...80%...90%... (0.06 seconds)
SetModelCenters:
30%...50%...80%... (0.00 seconds)
CSGBrush:
20%...30%...50%...60%...80%...90%... (0.25 seconds)
 
Using Wadfile: \program files\counter-strike 1.6\valve\halflife.wad
 - Contains 0 used textures, 0.00 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\valve\decals.wad
 - Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_dust.wad
 - Contains 1 used texture, 10.00 percent of map (28 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\cs_assault.wad
 - Contains 2 used textures, 20.00 percent of map (22 textures in wad)
Using Wadfile: \program files\counter-strike 1.6\cstrike\itsitaly.wad
 - Contains 7 used textures, 70.00 percent of map (99 textures in wad)
 
added 9 additional animating textures.
Texture usage is at 0.42 mb (of 4.00 mb MAX)
0.37 seconds elapsed
 
-----   END   hlcsg -----
 
 
 
 
** Executing...
** Command: C:\DOCUME~1\max\C316~1\BITTOR~1\hlvis.exe
** Parameters: "c:\program files\counter-strike 1"
 
hlvis v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
-----  BEGIN  hlvis -----
Command line: C:\DOCUME~1\max\C316~1\BITTOR~1\hlvis.exe "c:\program files\counter-strike 1"
Error: Portal file 'c:\program files\counter-strike 1.prt' does not exist, cannot vis the map
 
 
-----   END   hlvis -----
 
 
 
 
** Executing...
** Command: C:\DOCUME~1\max\C316~1\BITTOR~1\hlrad.exe
** Parameters: "c:\program files\counter-strike 1"
 
hlrad v2.5.3 rel Custom Build 1.6 (Jun  3 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
-----  BEGIN  hlrad -----
Command line: C:\DOCUME~1\max\C316~1\BITTOR~1\hlrad.exe "c:\program files\counter-strike 1"
>> There was a problem compiling the map.
>> Check the file c:\program files\counter-strike 1.log for the cause.
 
-----   END   hlrad -----
 
 
 
 
** Executing...
** Command: Copy File
** Parameters: "c:\program files\counter-strike 1.bsp" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\counter-strike 1.bsp"
 
 
** Executing...
** Command: Copy File
** Parameters: "c:\program files\counter-strike 1.pts" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\counter-strike 1.pts"
 
The command failed. Windows reported the error:
  "Íå óäàåòñÿ íàéòè óêàçàííûé ôàéë."

n°15696
sonic94
dead spirit forever
Posté le 06-04-2007 à 16:17:53  profilanswer
 

deja il y a un probleme avec les .wad a premiere vu


---------------
† Noctis Cross †  Rock, It's what we're all about !
n°15698
inconnu49
Vive [Poutre]
Posté le 06-04-2007 à 20:34:37  profilanswer
 

Si je me souviens bien il ne faut pas compiler une map qui se trouve dans le repertoire windows ou Program Files. Essai de deplacer tes outils de compilations dans un autre repertoire.


---------------
Des Maps pour CS:S  |  >>>>> [url=http://www.poutre.free.fr/?url=maps#006][#ff0e00]Cs_Market_2 v1.1[/
n°15700
grunted
Posté le 07-04-2007 à 12:19:30  profilanswer
 

Ou bien je pourrais envoyer mes maps à quelqu'un , il me la compile et me la renvoie au format .bsp ?

n°15727
Lord_of_ti​me
Pinguin sévère ne pas déranger
Posté le 15-04-2007 à 03:22:26  profilanswer
 

Il vaut mieux que tu apprennes je suppose (et moi je map pas xD)


---------------
[:metalslug2] Vive DoD...
skype: jonasgunman
 
"Nous sommes tellement cons que nous nous croyons intelligents."

Aller à :
Ajouter une réponse