Getting started:
You need Gcf-Explorer from here
A copy of Source Particle Benchmark
Part 1~100mb
Part 2~100mb
Part 3~31mb
And 4.5 Gb free hdd space for HL2
Extract gcf's ofc with Gcf-Explorer
HL2
Source sounds.gcf hl2\sound to game\hl2\sound; reslists\Source Sounds to game\hl2\reslists
source models.gcf hl2\models to game\hl2\models
source materials.gcf hl2\materials to game\ep2\materials
half-life 2 content.gcf hl2\maps;hl2\scenes;hl2\gameinfo.txt;hl2\maplist.txt Do not coby Bin folder to game\hl2\maps
HL2EP1
Works when previous step is done!
Rename
\game\hl2\bin to bin_hl2
\game\hl2\steam.inf to \game\hl2\steamhl2.inf
\game\hl2\Gameinfo.txt to \game\hl2\Gameinfohl2.txt
\game\hl2\maplist.txt to \game\hl2\maplisthl2.txt
if u want hl2 back rename current files by adding somewere in name ep1
and delete hl2 from thoose
Half-life 2 episode one.gcf
episodic\maps to game\hl2
episodic\bin to game\hl2
episodic\detail.vbsp to game\hl2
episodic\scenes to game\hl2\scenes
open \reslist select all and copy to \game\hl2\reslists Choose NO all.lst and YES engine.lst
Episode one shared.gcf
\episodic\cfg to \game\hl2\cfg
\episodic\expressions to \game\hl2\expressions choose yes for all
\episodic\materials to \game\ep2\materials choose yes for all
\episodic\media to \game\hl2\media
\episodic\models to \game\hl2\models choose yes for all
\episodic\resource to \game\hl2\resource choose yes for all
\episodic\scenes to \game\hl2\scenes choose yes to all
\episodic\scripts to \game\hl2\scripts choose yes to all
\episodic\sound to \game\hl2\sound choose yes to all
And now finally
\episodic\Gameinfo.txt;maplist.txt;steam.inf to \game\hl2
Run Bat...
LEGEND:
Orange gcf name
Green path in gcf
Red path in windows
To start next-gen effects hl2 you need a .bat file Download
Put bat file to \game folder and start game.
Info:
Effect:
S.M 2.0=Blood,Reflexes,Characters HDR[Thats mine x_X]
S.M 3.0=Soft lights,Phonged Characters,Blood,Reflexes,Characters HDR
More Advanced users may have find some useful informations about Ep2
Screens:






